Booking includes:
6 Night Holiday
Minimum of 24hrs D&D playtime
Full catering (Breakfast, Lunch, Dinner)
3 Extra Activities
Find your Familiar (Falconry)
Potion Making (Cocktail Class)
Spelunking (Local Exploration)
Packages
Nomad Package £1400 (£400 Deposit) - Includes 1 ticket, 1 bed in a shared room
Royal Package £2000 (£560 Deposit) - Includes 1 ticket, 1 double bed in private room
Gemini Package £3000 (£850 Deposit) - Includes 2 tickets, 2 beds in private room
Bards Package £3200 (£900 Deposit) - Includes 2 tickets, 1 double bed in private room
Hydra Package £4000 (£1120 Deposit) - Includes 3 tickets, 1 double bed and 1 single bed in private room
SYNOPSIS:
Life in Orissane is a constant struggle. The land is a scarred desert where survival depends on patience, endurance, and luck. Above, two suns vie for dominance over life and death. The White Sun, though blistering and cruel, brings light and sustenance to the dunes. The Black Sun, when it rises, casts shadows across the land, drawing the souls of the dead into the great inverted pyramid that looms at the desert’s heart.
Long ago this land was fertile. But when mortals rebelled against their gods, their victory came at a cost. The heavens were broken, the earth was scorched, and the balance between the suns was left fragile and failing.
The Black Sun grows stronger. The nights stretch longer. The dead wander, restless and hungry. The great sandwurms that once kept to the open wastes now burrow near the cities, and the elemental spirits that guard the oases grow distant and cruel.
Yet life endures. The guilds continue to send caravans across the dunes to trade with the spirits for food and water. You have been hired to protect one such caravan. The journey ahead is quiet, the sun bright. But in Orissane, no light lasts forever.
Meet the Sands of Twilight team
Phillip Andreev - CoFounder / DM
Hello, my name is Phil. I’m an avid roleplayer, wargamer, and Dungeon Master from Ireland. By day, I’m a saddler, crafting leatherwork and riding horses on parades for the Cavalry. By night, I run games for friends, or as a professional Dungeon Master in central London. Roleplaying games have given me incredible opportunities to forge unforgettable experiences, and make friendships that will last a lifetime.
With Tales at the Threshold, my goal is to share those same experiences with others: to connect like-minded adventurers, help them weave their own stories, and maybe even make lifelong friends along the way.
Ash Harryman - CoFounder / DM
Hey, I'm Ash. I love rules; making rules, balancing rules, breaking rules, and evidently the rules of business as I started this with Phil. I've been locked into gaming as a hobby ever since my first match on Super Street Fighter on the SNES many moons ago, and have enjoyed experiencing everything the industry has to offer, eventually landing in TTRPGs.
I'm hoping to bring a really curated, finessed event to people when they come to a TT holiday. Somewhere they can get everything they want at a retreat, from great food and drink, to swathes of adventure in our niche hobbies.
Alex - DM
Alex, here! As a Game Master with over a decade of experience across various systems, I aim to craft compelling, player-led stories. At the table I tend toward Theatre of the Mind style games, using vivid descriptions (and silly pop-culture references) to create a cinematic atmosphere and memorable NPCs to interact with.
In former lives, I've been a writer, designer and editor, so I hope to bring something fresh and never before seen to each of my adventures, including mechanics from other systems that I love. I trust players to explore and overcome obstacles on their own terms, with whatever solutions they can imagine. My games are designed to be challenging, exhilarating, and above all: a laugh! I can also be bribed with Pringles.